Speaking Kotaku, several members of the team talked about where they wanted to be after the game started and how it first appeared. “Nickelodeon is absolutely on board to have a competitive life in the game,” said Joel Nystrom, CEO of Ludosity.
“It simply came to our notice then. That’s why they approached us, ”they added.
Ludosity released another fighting game Slap City In 2018, and Nystrom said Kotaku how this game caught Nikelodeon’s eye. “Soon after the success Slap City, Nikelodeon contacted us, I didn’t think this was true at first. You get weird emails and deals every week, so at first I rejected it as spam! ”
Chief designer Elias “syntax” Forslind also talked about how they want to balance the game between being competitive and casual. “My attitude to the random / competitive question is the same Slap City. If you make the game fun to play, everyone can be happy with it. ”
“It’s great for me because I don’t have crazy skills like competitive players, but I can still enjoy free and open games. Nickelodeon scandal between the starsForslind continued.
The developers also noted how Nickelodeon gave the Ludosity team a great deal of freedom in creating characters and their actions, and there was even a “talk” around the DLC (downloadable content). Forslind also joked about his attitude towards online gaming. “Protecting the edge of Nigel Thornberry is a goal in itself.”
“I hope this game can inspire others to experiment with the platform fighter genre. He’s over 20 now, but he’s still like a young genre, which has a lot of potential, ”Forslind added.
In other news, Rainbow Six siege Its interaction will be established in the next few years following complaints from the team, Ubisoft said it wants to “minimize unfair elements as much as possible.”